Biography

Frank Nielsen was awarded his PhD on adaptive computational geometry (1996) from INRIA/University of Cote d’Azur (France). He is a fellow of Sony Computer Science Laboratories Inc. (Sony CSL, Tokyo) where he currently conducts research on the fundamentals and practice of geometric machine learning and intelligence. He taught at Ecole Polytechnique (France) visual computing (Charles River Media textbook, 2005) and high-performance computing for data science (Springer UTICS textbook, 2016), and currently serves the following journals: Springer Information Geometry, MDPI Entropy, and IEEE Transactions on Information Theory. Frank Nielsen co-organizes with Frederic Barbaresco the biannual conference Geometric Science of Information (GSI LNCS proceedings).

 
 
 
As far as I remember, I programm(ed) using these languages (APIs):
  1. Basic (Vic-20)
  2. LOGO (Amstrad PCW)
  3. Assembler
  4. Turbo Pascal (IBM)
  5. FORTRAN
  6. LISP
  7. PROLOG
  8. OCAML
  9. C
  10. C++
  11. C* (CM2)
  12. Hypercard (Apple)
  13. (OpenGL)
  14. Java/Processing
  15. Javascript
  16. (MPI/OpenCL)
  17. Excel (yes, macros when grading my teaching!)
  18. Scala
  19. R
  20. Python
  21. Julia
I once used NeXT workstations (1993), BeOS, Sony NEWS workstations (1997-1999), SiliconGraphics Inc (SGI) O2, GPUs, etc.